As their base duration is not that bad, you can raise these by a couple of levels if you want, but no need to max them out yet. Leveling these cards up will increase the duration of the buff by a couple of seconds, however the shot damage increase remains the same at all levels. Ryobi: Cold Method - Show Damage Up +20% (Team) - SR.Ryobi: Cropped - Shot Damage Up +30% (Team) - SSRĪlternative optional (Hebijo pack so you might get one while farming for the others).Ryobi: Rock - Shot Damage Up +30% (Team) - SSR.Ryobi: Favorite - Shot Damage Up +30% (Team) - SSR.Ryobi: Slept In! - Shot Damage Up +30% (Team) - SSR.Ryobi: Explosive Shinobi - Shot Damage Up +40% (Team) - UR.Ryobi: Southern Resort - Shot Damage Up +40% (Team) - UR.More situational and not essential - you may decide to get any 1 or 2 of these later. Ryobi: Power of the Angel - Shot Damage Up +50% (self) - SSR.Ryobi: Festival! - Shot Damage Up +50% (self) - SSR.Ryobi: Acting Tough - Shot Damage Up +50% (self) - SSR.Ryobi: Wide Open - Shot Damage Up +50% (self) - SSR.Ryobi: Revert Back! - Shot Damage Up +60% (self) - URĪlso recommended to get 2 or more of any of these:.Ryobi: Golden - Shot Damage Up +60% (self) - UR.Fortunately, this pack is very easy to farm even without any special deck or cards. You can obtain these cards from the Hebijo pack. #1: Ryobi Cards - Shot Damage UpRyobi cards increase your damage from water guns. You will never need to worry about this though except for the game's final boss mission which can be quite long. The length of time the battle took also has an effect on your rating. CPU teammates dying does not affect your ratiing. So leveling your character to increase their health makes getting S ratings and better cards easier as well. However if your character is level 10 and has 300 health, you would be able to take 200 damage and not lose a heart and you would still get an S rating and the best possible card pack for that mission. This is important because it means if your level 1 character which has 100 health takes 100 damage and loses a life, you won't get an S rating, meaning you get a pack with less stars. You lose a heart when your health drops to 0 and you are resurrected.Īs mentioned previously as well, when you level up characters using EXP from duplicate cards, their maximum health also increases. The best outcome is an S rating, which simply means you didn't lose any hearts. Your rating is determined based on how many hearts you lost during the mission. Mission completion ratingIn addition to the difficulty setting, the number of stars on the card pack you obtain is also dependent on your rating you get when you complete the mission. If you obtain weapon cards from a card pack, these just become EXP that can be used for leveling up other cards (these are classified as N cards (1 star) so only give 1 exp per card). You own all weapons when you first start playing the game, and don't need to collect these. The additional weapon cards you see in the library are obtained simply by leveling up weapons, where the weapon's damage and visual appearance will change as its level increases. Leveling up weapons increases the weapon's damage, and leveling up characters increases the character's maximum health. However, leveling up a card won't increase its turn count, so there is no disadvantage to leveling cards to their max if you want. So not all cards are worth the investment in leveling up. Others may give you a buff effect where leveling up the card will increase the buff duration from 10 to 12 seconds, rather than increasing the actual bonus effect. Some skill cards have a great benefit to leveling up, like leveling up a card which gives you a barrier that absorbs damage will get stronger and absorb more damage as you level it up. Skills cards, pets, weapons and characters can be leveled up which will increase damage (for damaging skills) or duration/effectiveness (for buffs/debuffs) of the card's effect. After a certain amount of exp, the card will level up.Īny exp over the target card's maximum level is lost, so you should aim to use the correct amount of cards and EXP when upgrading a card to its maximum level. In other words, if you received a duplicate UR card (5 stars), you can increase another card's exp by 100. The amount of EXP earned from a duplicate is based on the rarity (see the table above). So it's still possible to carry multiple cards with the same effect if it suits your play style. However, almost every card has a different card which carries the same effect but differs by strength or duration of the effect. This means you can't own and therefore take duplicate cards with you into battle. Leveling up cardsWhen you obtain cards which you already own from a card pack, these can be used as EXP points to "level up" your existing cards.
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